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Monsters Level System

Monster Level Preview

⚔️ Face Scaled and Dangerous Creatures!

The world of Bleach Legends is dynamic. Allowed wild monsters do not have fixed power – instead, upon spawning, they can roll a random tier classification which directly modifies their combat effectiveness.

📜 System Specifications:
  • Monsters can spawn with a random level modifier ranging from Level 1 to Level 10.
  • The higher the tier level, the stronger the monster becomes (up to +20% extra power at Level 10).
  • This power scaling directly boosts core combat attributes, including their Maximum Health (HP) and Damage output (Melee, Distance, and Kidou attacks).
  • The active tier classification is displayed dynamically in-game inside brackets right next to the monster's name, for example: Wolf [5].

Monster Tiers & Attribute Scaling:

Monster Level Power Increase (HP/DMG) Spawn Chance Classification
Level 1
0% (Base)
50%
Standard Monster
Level 2
+2%
40%
Normal Modifier
Level 3
+4%
30%
Normal Modifier
Level 4
+8%
20%
Enhanced Modifier
Level 5
+10%
10%
Strong Modifier
Level 6
+12%
5%
Rare Variant
Level 7
+14%
4%
Rare Variant
Level 8
+16%
3%
Very Rare Variant
Level 9
+18%
2%
Very Rare Variant
Level 10
+20% (Max)
1%
Extreme Variant